Pico-CapTouch-ePaper-2.9
| ||
Overview
2.9inch EPD (Electronic Paper Display) Module For Raspberry Pi Pico, 296 × 128 Pixels, Black / White, SPI Interface.
Specification
- Dimension: 2.9inch
- Outline dimensions (raw panel): 79.0mm × 36.7mm × 1.05mm
- Outline dimension (with driver board): 82.0mm × 38.0mm
- Display size: 66.89mm × 29.05mm
- Operating voltage: 3.3V
- Interface: SPI
- Dot pitch: 0.227 × 0.226
- Resolution: 296 × 128 pixels
- Display color: Black, White
- Greyscale: 4
- Partial refresh time: 0.6s
- Full refresh time: 3s
- Refresh power: 26.4mW (typ.)
- Standby current: <0.01uA (almost none)
- Touch points: 5 (MAX)
- Touch type: Capacitive
- Touch interface: I2C (Address: 0x48)
- Touch panel: Toughened glass panel
- 【Note】
- Refresh time: The refresh time is the experimental results, the actual refresh time will have errors, and the actual effect shall prevail. There will be a flickering effect during the global refresh process, this is a normal phenomenon.
- Power consumption: The power consumption data is the experimental results. The actual power consumption will have a certain error due to the existence of the driver board and the actual use situation. The actual effect shall prevail.
- Refresh time: The refresh time is the experimental results, the actual refresh time will have errors, and the actual effect shall prevail. There will be a flickering effect during the global refresh process, this is a normal phenomenon.
Note: The local brush does not have a four-grayscale display, only the full brush has, refer to Pico-ePaper-2.9.
SPI Communication Timing
Since the ink screen only needs to be displayed, the data cable (MISO) sent from the machine and received by the host is hidden here.
- CS: Slave chip select, when CS is low, the chip is enabled.
- DC: data/command control pin, write command when DC=0; write data when DC=1.
- SCLK: SPI communication clock.
- SDIN: SPI communication master sends, the slave receives.
- Timing: CPHL=0, CPOL=0 (SPI0).
【Remarks】For specific information about SPI, you can search for information online.
Working Protocol
This product is an E-paper device adopting the image display technology of Microencapsulated Electrophoretic Display, MED. The initial approach is to create tiny spheres, in which the charged color pigments are suspended in the transparent oil and would move depending on the electronic charge. The E-paper screen display patterns by reflecting the ambient light, so it has no background light requirement. (Note that the e-Paper cannot support updating directly under sunlight).
Programming Principle
- We define the pixels in a monochrome picture, 0 is black and 1 is white.
- White:□: Bit 1
- Black:■:Bit 0
- White:□: Bit 1
- The dot in the figure is called a pixel. As we know, 1 and 0 are used to define the color, therefore we can use one bit to define the color of one pixel, and 1 byte = 8pixels.
- Taking 16 pixels as an example, let's assume the first 8 pixels are black and the last 8 pixels are white. Therefore, the pixels 1-16 correspond to bits 0 to 15, where 0 represents black and 1 represents white.
For computers, the data storage format is such that the higher bits come first, followed by the lower bits, and each byte comprises only 8 bits. Therefore, there's a slight alteration.
So we can use two bytes for 16 pixels.
- In addition to bicolor displaying, the 2.9-inch e-paper also supports four grayscale.
- First of all, we need to understand the 4-gray-scale picture, which shows that the brightness change between the brightest and the darkest is divided into 4 parts, from white to black, and there are 2 more colors in the middle. We can define it as light gray and dark grey.
- Black: 00b
- Dark Grey: 10b
- Light Grey: 01b
- White: 11b
- In general, to save storage space, computers typically use two bits to represent one pixel. Using the previous example of 8 pixels, where 2 pixels are black, 2 pixels are dark gray, 2 pixels are light gray, and 2 pixels are white:
Pixel | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ||||||||
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Data | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 1 | 1 | 1 | 1 | 1 |
Color | Black | Black | Dark Grey | Dark Grey | Light Grey | Light Grey | White | White | ||||||||
Byte | 0x0A | 0x5F |
- The display divides a four-grayscale picture into two pictures. The pixels in the same position of pictures are combined into one pixel. There are 4 combinations of this point, that is, 4 gray levels:
Register | White | Light Grey | Dark Grey | Black |
0x24 | 0x01 | 0x00 | 0x01 | 0x00 |
0x26 | 0x01 | 0x01 | 0x00 | 0x00 |
- We have already known the relationship between 4 gray scales and memory, and we know that different combinations correspond to different colors on the ink screen, so we need to convert the above data:
Pixel | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ||||||||
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
Data | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 1 | 1 | 1 | 1 | 1 |
Color | Black | Black | Dark Grey | Dark Grey | Light Grey | Light Grey | White | White | ||||||||
Byte | 0x0A | 0x5F | ||||||||||||||
Bit in 0x24 register | 0 | 0 | 1 | 1 | 0 | 0 | 1 | 1 | ||||||||
Bit in 0x26 register | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | ||||||||
Data sent to 0x24 register | 0x33 | |||||||||||||||
Data sent to 0x26 register | 0x0F |
RPi Pico
Hardware connection
Please take care of the direction when connecting Pico. A logo of the USB port is printed to indicate the directory, you can also check the pins.
If you want to connect the board by an 8-pin cable, you can refer to the table below:
e-Paper | Pico | Description |
VCC | VSYS | Power input |
GND | GND | Ground |
DIN | GP11 | MOSI pin of SPI interface, data transmitted from the Host to Slave. |
CLK | GP10 | SCK pin of SPI interface, clock input of the Slave |
CS | GP9 | Chip select pin of SPI interface, Low Active |
DC | GP8 | Data/Command control pin (High: Data; Low: Command) |
RST | GP12 | Reset pin, low active |
BUSY | GP13 | Busy pin |
TRST | GP16 | Reset pin of touch panel |
INT | GP17 | Interrupt pin of Touch panel |
SDA | GP6 | I2C data pin of touch panel |
SCL | GP7 | I2C clock pin of touch panel |
You can just attach the board to Pico and take care of the direction according to the USB port.
Setup Environment
You can refer to the guides of Raspberry Pi: https://www.raspberrypi.org/documentation/pico/getting-started/
Download Demo codes
Open a terminal of Pi and run the following command:
cd ~ wget https://files.waveshare.com/upload/4/43/Pico_ePaper_CapTouch.zip unzip Pico_ePaper_CapTouch.zip -d Pico_ePaper_CapTouch cd ~/Pico_ePaper_CapTouch
You can also clone the codes from Github.
cd ~ git clone https://github.com/waveshare/Pico_CapTouch_ePaper cd ~/Pico_CapTouch_ePaper
About the examples
The guides are based on Raspberry Pi.
C codes
Build the project:
cd ~/Pico_CapTouch_ePaper/c
Create a build folder and add the SDK. ../../pico-sdk is the default path of the SDK, if you save the SDK to other directories, please change it to the actual path.
mkdir build cd build export PICO_SDK_PATH=../../pico-sdk
Run cmake command to generate a Makefile file.
cmake ..
Run the command make to compile the codes.
make -j6
- Once compiled, the epd.uf2 file is generated. Next, press and hold the BOOTSEL button on the Pico board, connect the Pico to the Raspberry Pi using the micro USB cable, and then release the button. At this point the device will recognize a removable disk (RPI-RP2).
- Copy the epd.uf2 file just generated to the removable disk (RPI-RP2) just recognized and the Pico will automatically reboot to run the demo.
Python codes
- Hold the BOOTSEL button of the Pico board, then connect the Pico board to Raspberry Pi or PC by Micro USB cable. And the Pico board will be recognized as a portable drive (RPI-RP2).
- Copy the rp2-pico-20210418-v1.15.uf2 file from the Python directory to the portable drive (RPI-RP2).
- Update Thonny IDE if it doesn't support Pico.
sudo apt upgrade thonny
- Open the Thonny IDE (click on the Raspberry logo -> Programming -> Thonny Python IDE) and select the interpreter:
- Select Tools -> Options... -> Interpreter.
- Select MicroPython (Raspberry Pi Pico and ttyACM0 port).
- Open the Pico_CapTouch_ePaper-xxx.py file in the Thonny IDE and run the current script (click on the little green triangle).
Code Analysis
C codes
Bottom Hardware Interface
We package the hardware layer for easily porting to the different hardware platforms.
DEV_Config.c(.h) in the directory: Pico_ePaper_Code\c\lib\Config
- Data type:
#define UBYTE uint8_t #define UWORD uint16_t #define UDOUBLE uint32_t
- Module initialize and exit:
void DEV_Module_Init(void); void DEV_Module_Exit(void); Note: 1. The functions above are used to initialize the display or exit handle.
- GPIO Write/Read:
void DEV_Digital_Write(UWORD Pin, UBYTE Value); UBYTE DEV_Digital_Read(UWORD Pin);
- SPI transmits data:
void DEV_SPI_WriteByte(UBYTE Value);
EPD driver
The driver codes of EPD are saved in the directory: c\lib\e-Paper
Open the .h header file, you can check all the functions defined.
- Initialize e-Paper, this function is used when the screen starts working and after exiting sleep mode:
void EPD_xxx_Init(void);
xxx should be changed by the type of e-Paper.
- Clear: this function is used to clear the display to white.
void EPD_xxx_Clear(void);
xxx should be changed by the type of e-Paper.
- Send the image data (one frame) to EPD and display
//Bicolor version void EPD_xxx_Display(UBYTE *Image)
//For partial refresh, you need to call EPD_xxx_Display_Base to display a static background image, that is, to use this image as the basis for partial refresh, and then call the dynamic EPD_xxx_Display_Partial() void EPD_xxx_Display_Base(UBYTE *Image); void EPD_xxx_Display_Partial(UBYTE *Image);
- Enter sleep mode
void EPD_xxx_Sleep(void);
Note that after entering sleep mode, there are only two ways to work again: the first is a hardware reset, and the second is to re-call the initialization function.
Touch Drivers
The driver codes for Touch panel is saved in the path: c\lib\Driver
Open the .h files you can get the following commands
- Reset the touch controller
void ICNT_Reset(void);
- Touch-Write registers
void ICNT_Write(UWORD Reg, char *Data, UBYTE len);
- Touch-Read registers
void ICNT_Read(UWORD Reg, char *Data, UBYTE len);
- Touch-Read version information
void ICNT_ReadVersion(void);
- Touch-Read coordination data and save it to structure
UBYTE ICNT_Scan(void);
- Touch-Initialize chip
void ICNT_Init(void);
Application Programming Interface
We provide basic GUI functions for testing, like draw point, line, string, and so on. The GUI function can be found in the directory: RaspberryPi_JetsonNano\c\lib\GUI\GUI_Paint.c(.h)
The fonts used can be found in directory: RaspberryPi_JetsonNano\c\lib\Fonts
- Create a new image, you can set the image name, width, height, rotate angle and color.
void Paint_NewImage(UBYTE *image, UWORD Width, UWORD Height, UWORD Rotate, UWORD Color) Parameters: image : Name of the image buffer, this is a pointer; Width : Width of the image; Height: Height of the image; Rotate: Rotate angle of the Image; Color : The initial color of the image;
- Select image buffer: You can create multiple image buffers at the same time and select the certain one and drawing by this function.
void Paint_SelectImage(UBYTE *image) Parameters: image: The name of the image buffer, this is a pointer;
- Rotate image: You need to set the rotate angle of the image, this function should be used after Paint_SelectImage(). The angle can 0, 90, 180, 270
void Paint_SetRotate(UWORD Rotate) Parameters: Rotate: Rotate angle of the image, the parameter can be ROTATE_0, ROTATE_90, ROTATE_180, ROTATE_270.
- Image mirror: This function is used to set the image mirror.
void Paint_SetMirroring(UBYTE mirror) Parameters: mirror: Mirror type if the image, the parameter can be MIRROR_NONE、MIRROR_HORIZONTAL、MIRROR_VERTICAL、MIRROR_ORIGIN.
- Set the position and color of pixels: This is the basic function of GUI, it is used to set the position and color of a pixel in the buffer.
void Paint_SetPixel(UWORD Xpoint, UWORD Ypoint, UWORD Color) Parameters: Xpoint: The X-axis value of the point in the image buffer Ypoint: The Y-axis value of the point in the image buffer Color : The color of the point
- Clear display: To set the color of the image, this function always be used to clear the display.
void Paint_Clear(UWORD Color) Parameters: Color: The color of the image
- Color of the windows: This function is used to set the color of windows, it always used for updating partial areas like displaying a clock.
void Paint_ClearWindows(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color) Parameters: Xpoint: The X-axis value of the start point in the image buffer Ypoint: The Y-axis value of the start point in the image buffer Xend: The X-axis value of the end point in the image buffer Yend: The Y-axis value of the end point in the image buffer Color: The color of the windows
- Draw point: Draw a point at the position (Xpoint, Ypoint) of image buffer, you can configure the color, size, and the style.
void Paint_DrawPoint(UWORD Xpoint, UWORD Ypoint, UWORD Color, DOT_PIXEL Dot_Pixel, DOT_STYLE Dot_Style) Parameters: Xpoint: X-axis value of the point. Ypoint: Y-axis value of the point. Color: Color of the point Dot_Pixel: Size of the point, 8 sizes are available. typedef enum { DOT_PIXEL_1X1 = 1, // 1 x 1 DOT_PIXEL_2X2 , // 2 X 2 DOT_PIXEL_3X3 , // 3 X 3 DOT_PIXEL_4X4 , // 4 X 4 DOT_PIXEL_5X5 , // 5 X 5 DOT_PIXEL_6X6 , // 6 X 6 DOT_PIXEL_7X7 , // 7 X 7 DOT_PIXEL_8X8 , // 8 X 8 } DOT_PIXEL; Dot_Style: Style of the point, it define the extednded mode of the point. typedef enum { DOT_FILL_AROUND = 1, DOT_FILL_RIGHTUP, } DOT_STYLE;
- Draw line: Draw a lin from (Xstart, Ystart) to (Xend, Yend) in image buffer, you can configure the color, width and the style.
void Paint_DrawLine(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, LINE_STYLE Line_Style , LINE_STYLE Line_Style) Parameters: Xstart: Xstart of the line Ystart: Ystart of the line Xend: Xend of the line Yend: Yend of the line Color: Color of the line Line_width: Width of the line, 8 sizes are available. typedef enum { DOT_PIXEL_1X1 = 1, // 1 x 1 DOT_PIXEL_2X2 , // 2 X 2 DOT_PIXEL_3X3 , // 3 X 3 DOT_PIXEL_4X4 , // 4 X 4 DOT_PIXEL_5X5 , // 5 X 5 DOT_PIXEL_6X6 , // 6 X 6 DOT_PIXEL_7X7 , // 7 X 7 DOT_PIXEL_8X8 , // 8 X 8 } DOT_PIXEL; Line_Style: Style of the line, Solid or Dotted. typedef enum { LINE_STYLE_SOLID = 0, LINE_STYLE_DOTTED, } LINE_STYLE;
- Draw rectangle: Draw a rectangle from (Xstart, Ystart) to (Xend, Yend) , you can configure the color, width, and style.
void Paint_DrawRectangle(UWORD Xstart, UWORD Ystart, UWORD Xend, UWORD Yend, UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill) Parameters: Xstart: Xstart of the rectangle. Ystart: Ystart of the rectangle. Xend: Xend of the rectangle. Yend: Yend of the rectangle. Color: Color of the rectangle Line_width: The width of the edges. 8 sizes are available. typedef enum { DOT_PIXEL_1X1 = 1, // 1 x 1 DOT_PIXEL_2X2 , // 2 X 2 DOT_PIXEL_3X3 , // 3 X 3 DOT_PIXEL_4X4 , // 4 X 4 DOT_PIXEL_5X5 , // 5 X 5 DOT_PIXEL_6X6 , // 6 X 6 DOT_PIXEL_7X7 , // 7 X 7 DOT_PIXEL_8X8 , // 8 X 8 } DOT_PIXEL; Draw_Fill: Style of the rectangle, empty or filled. typedef enum { DRAW_FILL_EMPTY = 0, DRAW_FILL_FULL, } DRAW_FILL;
- Draw circle: Draw a circle in image buffer, use (X_Center Y_Center) as center and Radius as radius. You can configure the color, width of line and the style of circle.
void Paint_DrawCircle(UWORD X_Center, UWORD Y_Center, UWORD Radius, UWORD Color, DOT_PIXEL Line_width, DRAW_FILL Draw_Fill) Parameters: X_Center: X-axis of center Y_Center: Y-axis of center Radius:Radius of circle Color: Color of the circle Line_width: The width of arc, 8 sizes are available. typedef enum { DOT_PIXEL_1X1 = 1, // 1 x 1 DOT_PIXEL_2X2 , // 2 X 2 DOT_PIXEL_3X3 , // 3 X 3 DOT_PIXEL_4X4 , // 4 X 4 DOT_PIXEL_5X5 , // 5 X 5 DOT_PIXEL_6X6 , // 6 X 6 DOT_PIXEL_7X7 , // 7 X 7 DOT_PIXEL_8X8 , // 8 X 8 } DOT_PIXEL; Draw_Fill: Style of the circle: empty or filled. typedef enum { DRAW_FILL_EMPTY = 0, DRAW_FILL_FULL, } DRAW_FILL;
- Show Ascii character: Show a characeter in (Xstart, Ystart) position, you can configure the font, foreground and the background.
void Paint_DrawChar(UWORD Xstart, UWORD Ystart, const char Ascii_Char, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background) Parameters: Xstart: Xstart of the character Ystart: Ystart of the character Ascii_Char:Ascii char Font: five fonts are avaialble: font8:5*8 font12:7*12 font16:11*16 font20:14*20 font24:17*24 Color_Foreground: foreground color Color_Background: background color
- Draw string: Draw string at (Xstart Ystart) , you can configure the fonts, foreground and the background
void Paint_DrawString_EN(UWORD Xstart, UWORD Ystart, const char * pString, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background) Parameters: Xstart: Xstart of the string Ystart: Ystart of the string pString:String Font: five fonts are available: font8:5*8 font12:7*12 font16:11*16 font20:14*20 font24:17*24 Color_Foreground: foreground color Color_Background: background color
- Draw Chiness string: Draw Chinese string at (Xstart Ystart) of image buffer. You can configure fonts (GB2312), foreground and the background.
void Paint_DrawString_CN(UWORD Xstart, UWORD Ystart, const char * pString, cFONT* font, UWORD Color_Foreground, UWORD Color_Background) Parameters: Xstart: Xstart of string Ystart: Ystart of string pString:string Font: GB2312 fonts, two fonts are available font12CN:ascii 11*21,Chinese 16*21 font24CN:ascii 24*41,Chinese 32*41 Color_Foreground: Foreground color Color_Background: Background color
- Draw number: Draw numbers at (Xstart Ystart) of image buffer. You can select font, foreground and the background.
void Paint_DrawNum(UWORD Xpoint, UWORD Ypoint, int32_t Nummber, sFONT* Font, UWORD Color_Foreground, UWORD Color_Background) Parameters: Xstart: Xstart of numbers Ystart: Ystart of numbers Nummber:numbers displayed. It support int type and 2147483647 are the maximum supported Font: Ascii fonts, five fonts are available: font8:5*8 font12:7*12 font16:11*16 font20:14*20 font24:17*24 Color_Foreground: foreground Color_Background: background
- Display time: Display time at (Xstart Ystart) of image buffer, you can configure fonts, foreground, and background.
- This function is used for partial update. Note that some of the e-Paper doesn't support partial update and you cannot use partial update all the time,which will cost ghots problem and destroy the display.
void Paint_DrawTime(UWORD Xstart, UWORD Ystart, PAINT_TIME *pTime, sFONT* Font, UWORD Color_Background, UWORD Color_Foreground) Parameters: Xstart: Xstart of time Ystart: Ystart of time pTime:Structure of time Font: Ascii font, five fonts are avaialble font8:5*8 font12:7*12 font16:11*16 font20:14*20 font24:17*24 Color_Foreground: foreground Color_Background: background
MicroPython
For ease of use, all code is written as one file.
class config
Initialization of the underlying hardware interface and read/write functions for spi and i2c.
class EPD_2in9
Ink screen driver function, you can refer to the C language introduction.
class ICNT_Development
python implementation of the touch data structure.
class ICNT86
Touch driver function, you can refer to the C language introduction.
Resource
Document
Demo codes
Development Software
Pico Quick Start
Download Firmware
- MicroPython Firmware Download
- C_Blink Firmware Download
Video Tutorial
- Pico Tutorial I - Basic Introduction
- Pico Tutorial II - GPIO
- Pico Tutorial III - PWM
- Pico Tutorial IV - ADC
- Pico Tutorial V - UART
- Pico Tutorial VI - To be continued...
Text Tutorial
Introduction
MicroPython Series
- 【MicroPython】 machine.Pin Function
- 【MicroPython】 machine.PWM Function
- 【MicroPython】 machine.ADC Function
- 【MicroPython】 machine.UART Function
- 【MicroPython】 machine.I2C Function
- 【MicroPython】 machine.SPI Function
- 【MicroPython】 rp2.StateMachine
C/C++ Series
Arduino IDE Series
Install Arduino IDE
-
Download the Arduino IDE installation package from Arduino website.
-
Just click on "JUST DOWNLOAD".
-
Click to install after downloading.
-
Note: You will be prompted to install the driver during the installation process, we can click Install.
Install Arduino-Pico Core on Arduino IDE
-
Open Arduino IDE, click the File on the left corner and choose "Preferences".
-
Add the following link in "Additional boards manager URLs", then click OK.
https://github.com/earlephilhower/arduino-pico/releases/download/global/package_rp2040_index.json
Note: If you already have the ESP32 board URL, you can separate the URLs with commas like this:https://dl.espressif.com/dl/package_esp32_index.json,https://github.com/earlephilhower/arduino-pico/releases/download/global/package_rp2040_index.json
-
Click on Tools -> Board -> Board Manager -> Search for pico, it shows installed since my computer has already installed it.
Upload Demo At the First Time
-
Press and hold the BOOTSET button on the Pico board, connect the Pico to the USB port of the computer via the Micro USB cable, and release the button when the computer recognizes a removable hard drive (RPI-RP2).
- Download the demo, open the D1-LED.ino under arduino\PWM\D1-LED path.
-
Click Tools -> Port, remember the existing COM, do not need to click this COM (different computers show different COM, remember the existing COM on your computer).
-
Connect the driver board to the computer with a USB cable, then click Tools -> Ports, select uf2 Board for the first connection, and after the upload is complete, connecting again will result in an additional COM port.
-
Click Tools -> Board -> Raspberry Pi Pico/RP2040 -> Raspberry Pi Pico.
-
After setting, click the right arrow to upload.
- If you encounter problems during the period, you need to reinstall or replace the Arduino IDE version, uninstall the Arduino IDE clean, after uninstalling the software you need to manually delete all the contents of the folder C:\Users\[name]\AppData\Local\Arduino15 (you need to show the hidden files in order to see it) and then reinstall.
Open Source Demo
- MicroPython Demo (GitHub)
- MicroPython Firmware/Blink Demo (C)
- Official Raspberry Pi C/C++ Demo
- Official Raspberry Pi MicroPython Demo
- Arduino Official C/C++ Demo
FAQ
- 【Operating conditions】Temperature range: 0~50°C; Humidity range: 35%~65%RH.
- 【Storage conditions】 Temperature range: below 30°C; Humidity range: below 55%RH; Maximum storage time: 6 months.
- 【Transport conditions】 Temperature range: -25~70°C; Maximum transportation time: 10 days.
- 【After unpacking】Temperature range: 20°C±5°C; Humidity range: 50±5%RH; Maximum storage time: Assemble within 72 hours.
{{{5}}}
- Refresh mode
- Full refresh: The electronic ink screen will flicker several times during the refresh process (the number of flickers depends on the refresh time), and the flicker is to remove the afterimage to achieve the best display effect.
- Partial refresh: The electronic ink screen has no flickering effect during the refresh process. Users who use the partial brushing function note that after refreshing several times, a full brush operation should be performed to remove the residual image, otherwise the residual image problem will become more and more serious, or even damage the screen (currently only some black and white e-ink screens support partial brushing, please refer to product page description).
- Full refresh: The electronic ink screen will flicker several times during the refresh process (the number of flickers depends on the refresh time), and the flicker is to remove the afterimage to achieve the best display effect.
- Refresh rate
- During use, it is recommended that customers set the refresh interval of the e-ink screen to at least 180 seconds (except for products that support the local brush function)
- During the standby process (that is, after the refresh operation), it is recommended that the customer set the e-ink screen to sleep mode, or power off operation (the power supply part of the ink screen can be disconnected with an analog switch) to reduce power consumption and prolong the life of the e-ink screen. (If some e-ink screens are powered on for a long time, the screen will be damaged beyond repair.)
- During the use of the three-color e-ink screen, it is recommended that customers update the display screen at least once every 24 hours (if the screen remains the same screen for a long time, the screen burn will be difficult to repair).
- During use, it is recommended that customers set the refresh interval of the e-ink screen to at least 180 seconds (except for products that support the local brush function)
- Usage scenarios
- The e-ink screen is recommended for indoor use. If you use it outdoors, you need to avoid direct sunlight on the e-ink screen and take UV protection measures at the same time. When designing e-ink screen products, customers should pay attention to determining whether the use environment meets the temperature and humidity requirements of the e-ink screen.
- The e-ink screen is recommended for indoor use. If you use it outdoors, you need to avoid direct sunlight on the e-ink screen and take UV protection measures at the same time. When designing e-ink screen products, customers should pay attention to determining whether the use environment meets the temperature and humidity requirements of the e-ink screen.
{{{5}}}
{{{5}}}
{{{5}}}
{{{5}}}
- In this case, the customer needs to reduce the position of the round brush and clear the screen after 5 rounds of brushing (increasing the voltage of VCOM can improve the color, but it will increase the afterimage).
{{{5}}}
{{{5}}}
{{{5}}}
{{{5}}}
{{{5}}}
{{{5}}}
{{{5}}}
Support
Technical Support
If you need technical support or have any feedback/review, please click the Submit Now button to submit a ticket, Our support team will check and reply to you within 1 to 2 working days. Please be patient as we make every effort to help you to resolve the issue.
Working Time: 9 AM - 6 PM GMT+8 (Monday to Friday)